About me

 

Welcome

I am Alpha Overhaul

An artist from Germany, with passion for digital art, 3D Modelling and coding.
I am the founder of Alpha Overhaul Studio, a small team of friends and creators.

 

 

Skills

Experienced with 3D Software like BlockBench, Blender and Substance Painter, GIMP and Git, as well as moderate programming knowledge in Java, TW-CSS, HTML, JS/TS and Svelte.

And no fear of handling PC components, on the contrary!

I also work with Proxmox to run a variety of services at home.

Projects

I am actively working on modifications for the game Minecraft. In this context, I am coding, modeling and texturing assets.

Some projects in other teams are also part of my activity-catalogue. 

I am also playing around with UE5 as a side project for a possible future game.

Quality over quantity

I have very high standards when it comes to the quality of models and textures. 

Due to this, it may take longer for content-release, but the time working on it ensures the quality.

I strive to maintain a consistent art style throughout my projects but a change of style is possible.